For this project, I created an experience where a player is spawned into a baseball stadium with a baseball bat attached to their right hand at all times (sorry left-handers). A baseball is then launched from the pitcher's mound when the primary controller button is clicked (spacebar in the simulation). The VR user can then attempt to hit the ball (it's a fast ball).

How I Made It:
- A small empty GameObject is placed behind the ball on the pitchers mound.
- Script launches the baseball at the XR Origin Rig's head (slightly to the right of it and down)
- BallCollision script knows when the ball hits the bat.
- Clicking (spacebar) resets the ball and activates the BallLauncher script.

RECORDING OF EXPERIENCE
           Note: It is much easier to hit the ball in VR when you can move your hand naturally as opposed to lining the bat up in front of the ball just for the example.